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Semi
GameObjectExt
Static Public Member Functions
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Semi.GameObjectExt Class Reference
Static Public Member Functions
static void
DestroyComponentIfExists< T >
(this UnityEngine.GameObject go)
Member Function Documentation
◆
DestroyComponentIfExists< T >()
static void Semi.GameObjectExt.DestroyComponentIfExists< T >
(
this UnityEngine.GameObject
go
)
inline
static
Type Constraints
T
:
UnityEngine.Object
The documentation for this class was generated from the following file:
Semi/src/Extensions/GameObject.cs
Generated by
1.8.16