Patches GameStatsManager to allow for mod-specific save data.
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Dictionary< string, string > | m_semiModData = new Dictionary<string, string>() |
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Patches GameStatsManager to allow for mod-specific save data.
◆ Load()
static void Semi.GameStatsManager.Load |
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inlinestatic |
◆ orig_Load()
static void Semi.GameStatsManager.orig_Load |
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◆ orig_Save()
static bool Semi.GameStatsManager.orig_Save |
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◆ Save()
static bool Semi.GameStatsManager.Save |
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inlinestatic |
◆ m_instance
◆ m_semiModData
Dictionary<string, string> Semi.GameStatsManager.m_semiModData = new Dictionary<string, string>() |
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private |
The documentation for this class was generated from the following file:
- Semi/src/Patches/SaveData/GameStatsManager.cs