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static int | DefaultSize = Math.Min(SystemInfo.maxTextureSize, 4096) |
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◆ RuntimeAtlasPage()
Semi.RuntimeAtlasPage.RuntimeAtlasPage |
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int |
width = 0 , |
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int |
height = 0 , |
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TextureFormat |
format = TextureFormat.RGBA32 , |
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int |
padding = 2 |
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) |
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inline |
◆ _Feasible()
bool Semi.RuntimeAtlasPage._Feasible |
( |
Rect |
rect, |
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int |
skip |
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) |
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inlineprotected |
◆ Apply()
void Semi.RuntimeAtlasPage.Apply |
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inline |
◆ Pack()
◆ _Changes
int Semi.RuntimeAtlasPage._Changes |
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protected |
◆ _MainRect
Rect Semi.RuntimeAtlasPage._MainRect |
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protected |
◆ _Rects
List<Rect> Semi.RuntimeAtlasPage._Rects = new List<Rect>() |
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protected |
◆ DefaultSize
int Semi.RuntimeAtlasPage.DefaultSize = Math.Min(SystemInfo.maxTextureSize, 4096) |
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static |
◆ Padding
int Semi.RuntimeAtlasPage.Padding |
◆ right
bool Semi.RuntimeAtlasPage.right = true |
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private |
◆ Segments
◆ texRect
Rect Semi.RuntimeAtlasPage.texRect = new Rect() |
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private |
◆ Texture
Texture2D Semi.RuntimeAtlasPage.Texture |
The documentation for this class was generated from the following file:
- Semi/src/Semi/RuntimeAtlas.cs